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Reference · Optics

Scopes and sights, every optic in DayZ

Twenty-one optics, from a pistol red dot to a 12x hunting scope, sorted by what they fit. The table is built from our item pages; the advice at the end is ours.

How to read it

Magnification, zeroing and fit

Magnification is how much closer the target looks; 1x sights are for speed, anything above 4x is for distance. Zeroing is the range the sight is set to hit at; our combat guide explains aiming above or below it. Fits lists the rifles the optic mounts on, from our item pages; the weapon compatibility tool checks any pairing. Rarity is the loot tier from our loot economy data.

Every optic

Grouped by what it fits

Hunting rifles (Blaze, CR-527, Savanna, Tundra)

OpticMagnificationZeroingFitsPowerRarity
Hunting Scope4x, 8x, 12x (variable)200 m to 800 mSporter 22, CR-527, CR-550 Savanna, Blaze, M70 TundraNoneVery Rare
Sportpoint Sights2x (fixed)25 m to 200 mBlaze, Sawed-off Blaze, CR-527, CR-550 Savanna, M70 Tundra, Sporter 229V batteryUncommon

Western rifles (M4-A1, LAR, DMR, SG5-K)

OpticMagnificationZeroingFitsPowerRarity
Marksman Scope3.5x to 10x (variable)100 m to 1100 mAUR AX, Crossbow, DMR, LAR, M4-A1, Pioneer, R12, SG5-K, SVAL, USG-459V batteryExtremely Rare
ATOG 6x48 Scope6x (backup red dot 1x)n/aDMR, SCR 17, M4-A1, SG5-KNonen/a
ATOG 4x32 Scope4x (backup sight 1x)100 m to 600 m (backup sight 200 m)SG5-K, USG-45, M4-A1, Pioneer, SVAL, LAR, Crossbow, R129V batteryRare
NV-PVS4 Scope3.5x (fixed)100 m to 700 mM4-A1, Pioneer, SG5-K, USG-45, LAR, SVAL, DMR, VS-899V batteryExtremely Rare
Backup Iron Sights1x25 m to 200 m (25 m default)M4-A1NoneVery Rare
Baraka Sights1x25 m to 200 m (25 m default)SG5-K, USG-45, M4-A1, Pioneer, SVAL, LAR, DMR9V batteryRare
Combat Sights1x25 m to 100 m (25 m default)SG5-K, USG-45, M4-A1, Pioneer, SVAL, DMR, R12, LAR9V batteryRare
Holo Sights1x25 m to 200 m (25 m default)SG5-K, USG-45, M4-A1, Pioneer, SVAL, LAR, DMR, R12, AUR AX, VS-89, SCR 179V batteryRare
M4-A1 Carry Handle Sights1x25 m to 200 m (25 m default)M4-A1NoneUncommon
RVN Sights1x25 m to 100 m (25 m default)SG5-K, USG-45, M4-A1, Pioneer, SVAL, LAR, DMR, R129V batteryUncommon

Eastern rifles (KA, VSD, VSS, Bizon)

OpticMagnificationZeroingFitsPowerRarity
PSO-6 Scope6x (fixed)100 m to 1000 mBizon, KA-M, KA-74, KA-101, Vaiga, Vikhr, VSD, VSS9V batteryRare
PSO-1 Scope4x (fixed)100 m to 1000 mKA-M, KA-74, KA-101, Vaiga, VSD, VSS, Bizon9V batteryRare
PSO-1-1 Scope4x (fixed)100 m to 1000 mKA-M, KA-74, KA-101, Vaiga, VSD, VSS, Vikhr, Bizon9V batteryUncommon
1PN51 Scope3.5x (fixed)100 m to 700 m (400 m default)KA-M, KA-74, KA-101, Vaiga, VSD, VSS, Vikhr, Bizon9V batteryExtremely Rare
P1-87-L Scope2.8x (fixed)200 m (fixed)KA-M, KA-74, KA-101, Vaiga, VSD, VSS, Bizon (not KAS-74U)NoneRare
Kobra Sights1x100 mKA-M, KA-74, KA-101, Vaiga, VSD, VSS, Bizon9V batteryRare

Eastern bolt-actions

OpticMagnificationZeroingFitsPowerRarity
PU Scope3.5x (fixed)100 m to 1300 mMosin 91/30, Sawed-off Mosin 91/30, SK 59/66NoneRare

Pistols

OpticMagnificationZeroingFitsPowerRarity
Handgun Scope1.8x (fixed)50 m to 150 mDeagle, LonghornNoneRare
Mini Sights1x25 m to 50 m (50 m default)Mlock-91, CR-75, FX-45, Deagle, Longhorn, BK-1339V batteryVery Rare

Which optic at what range

Our picks

RangeBest choiceWhy
Inside buildings, under 50 mIron sights, Kobra, RVN, Holo1x, both eyes open, fastest to the target. Magnification is a handicap at this range.
Town streets, 50 to 200 mHolo or Baraka on Western rifles, P1-87-L or 1PN51 on Eastern onesEnough zoom to pick a head out of a window without losing the ability to snap-aim.
Open ground, 200 to 500 mATOG 4x32, PSO-1, Hunting scope at 4xFixed mid-power scopes with ranging reticles. The ATOG has a 1x backup sight on top for when someone walks round the corner.
Long shots, 500 m and beyondMarksman scope (to 10x), Hunting scope (to 12x), PSO-6, PU scope on a MosinOnly the variable scopes and the PSO-6 give enough zoom to see a prone target past 500 m. Bullet drop becomes the problem, not the glass.

The Marksman is the one optic that does all of it, 3.5x to 10x on almost every Western rifle, which is why it is extremely rare. If you only find one good scope, it is the one to keep.

Night optics

Seeing in the dark

Two scopes have built-in night vision: the NV-PVS4 for Western rifles and the 1PN51 for Eastern ones. Both need a 9V battery to show the night image and work as ordinary 3.5x scopes by day. They are extremely rare; most night fights are decided by NVG goggles and a plain sight instead. The power and light page covers batteries and NVGs.

Batteries

Which sights need one

Every red dot, holo and illuminated-reticle scope runs on a 9V battery for about 42 minutes of active use. A dead battery turns a red dot into a blank window and a PSO into a plain black reticle, which still works. Night-vision scopes do not work at night without one. Carry a spare; batteries weigh nothing.

Zeroing

Setting the range

On PC, Page Up and Page Down step the zeroing through the sight's range; on consoles it is the d-pad. The table above gives each sight's range and, where the game sets one, its default. A sight zeroed at 100 m hits low at 300 and high at 50, so for an unknown distance leave it at the default and aim high for far targets. The ammo guide has the drop for each round.

Quick answers

Questions people ask

What is the best scope in DayZ?

The Marksman scope: 3.5x to 10x variable on most Western rifles. For Eastern rifles the PSO-6 at 6x, and for bolt-actions the Hunting scope at up to 12x. All three are rare or extremely rare.

Which scopes fit the M4-A1 in DayZ?

Combat, RVN, Baraka and Holo sights, the ATOG 4x32 and 6x48, the Marksman scope, the NV-PVS4, the carry handle sights and backup iron sights.

Which scopes fit the KA-M in DayZ?

Kobra sights, the P1-87-L, PSO-1, PSO-1-1, PSO-6 and the 1PN51 night scope.

Do scopes need batteries in DayZ?

Red dots, holo sights and illuminated reticles use a 9V battery for about 42 minutes. Magnified scopes still work without one; night-vision scopes do not work at night without one.

How do I zero a scope in DayZ?

Page Up and Page Down on PC, the d-pad on consoles. Each sight has a zeroing range listed above.

Keep going

More guides and tools

Checked 1 November 2026 against DayZ 1.30 (PC 1.30.164200, console 1.87). Magnification, zeroing, fit, battery and rarity from our item pages; range picks are our opinion.

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